AI Insights · Timothy · April 2022
Top 5 Third Person Games in New Zealand: Q1 2022 Performance
In Q1 2022, top third person games in New Zealand saw varied performance in downloads, revenue, and active users. Discover the trends for popular titles like Subway Surfers and Apex Legends Mobile.
In the first quarter of 2022, the performance of the top five third person games on a unified platform in New Zealand showcased varying trends in weekly downloads, revenue, and active users. Here’s a detailed look into the data, provided by Sensor Tower.
Subway Surfers
From Sybo Games ApS, this classic game experienced a dynamic quarter. Weekly revenue fluctuated, peaking at approximately $1.2K in the final week of February. Downloads peaked at 6.6K in the last week of December, with a general downward trend but a recovery to 5.5K by the end of March. Active users increased steadily from around 62.3K to 73.5K by the end of the quarter.
Going Balls
Published by SUPERSONIC STUDIOS LTD, this game saw a stable performance. Weekly revenue saw modest peaks, reaching $111 in the week of January 31. Downloads fluctuated, peaking at 3.8K in late January and generally maintaining around 2.6K towards the end of March. Active users showed a steady increase, starting at 10.8K and ending at 13.3K.
Money Rush
From Rollic Games, this title displayed a gradual increase in both downloads and active users. Weekly revenue had a notable peak of $57 in early February. Downloads rose from 1.2K at the start to nearly 4K by the end of March. Active users also grew significantly from 2.1K to 7.7K.
Apex Legends Mobile
Electronic Arts’ mobile version of the popular battle royale saw substantial early interest. Weekly revenue peaked at $6.1K in mid-March. Downloads were highest in the week of March 14, reaching 13K. Active users started at 7.9K and peaked at 14.9K in mid-March before settling at 10.3K by the end of the quarter.
Race Master 3D - Car Racing
Published by SayGames LTD, this racing game had a mixed performance. Revenue saw a peak of $142 in late January. Downloads were highest in late January at 3.9K, though it saw a dip to 2.2K by the end of March. Active users showed a slight decline from 11K to 9.4K over the quarter.
For more insights and detailed data, visit Sensor Tower.